Appropriate meme for this game development


Things don’t always turn out like you imagine they will.

Out of curiosity I posed the question, what if the space ship in a game was to behave like it actually would in space?  That is, once your ship is in motion, it would stay in motion, behaving the laws of physics.  Well, now we have the answer.

-- It makes the game extremely difficult! –

Remember how difficult physics class was in school?  Now you can experience the pain of physics once again with “The computer broke. Land it yourself!”

With that out of the way, I want to introduce one interesting feature found in this game, the history slider bar.  With this tool, you can go back in time to relive all your mistakes.  And like magic, erase them until you make a successful landing.  This combined with the pause button can greatly help get past any level.

I want to give thanks to the Python and Pygame communities that tested this game for me and provided valuable feedback.  A recent development with Pygame, called pygbag enabled me to make this game playable in a browser.  It works in desktop browsers as well as mobile browsers found in a cell phone. 

I look forward to any suggestions for ways to improve or update the game in the future.  Please leave me any comments you may have regarding this game.

Good luck and happy landings.

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